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FMP so far. . .

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Ok so this is my sketchbook so far. At the moment i have established a rough backing story and where the level i am creating will be set. Essentially it will be set underground with tunnels leading to buildings on the surface. I want the level to consist of 3 main parts. A section where the people underground would live, a sewer system that they use to get around to the tunnels they built up to the surface and then i am thinking a library would be a rather nice and relevant setting for the surface part of the level. I am currently looking into the art direction i would like to follow. I have very dim lights, open space within the living area but obviously plenty of thin small areas around the sewer system with plenty of cover and shadows (as it is a game level after all) The library will be battered about a bit with book shelfs tipped over. I would like to make it raining on the surface part as i think it will give it a nice touch.

Images that i have looked out for art direction and textures so far can be found HERE They are all under the date April 18th.

At the moment i am also trying to establish the space in which the player will navigate. This can be seen in the images below. This and the art direction at the moment are where i am focusing.

Comments?








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